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GamePro called it "an excellent port of the arcade game which was a quarter-burner last year." Rich Leadbetter of Sega Saturn Magazine praised the Saturn conversion for retaining all the scenery effects of the arcade version, and commented that " Marvel Super Heroes makes 2D graphics cool again". The Saturn version was widely praised as having the same large, detailed sprites as the arcade version, though some criticized the slowdown which occurs when the RAM expansion cart is used and/or larger characters are on screen. Wizard opined that "with great graphics, challenging gameplay and plenty of moves, throws and counters, Marvel Super Heroes has much to offer." Despite scoring it only three out of five stars, Next Generation gave it a relentlessly positive review, saying it "blends loads of combo-powered attacks with liquid-smooth animation to contend with some of the best fighters out there." They were also pleased with the selection of Marvel characters and the 2D graphics, saying they make a "refreshing" change from the polygon-based fighters that by this time were dominating the fighting games market.
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Computer and Video Games awarded it a full 5/5 rating. The arcade version received positive reviews.
In Japan, Game Machine listed Marvel Super Heroes on their Decemissue as being the eleventh most-successful arcade game of the month.
For example, if Spider-Man uses the Power Gem, he can create a doppelganger on the opposite side of his opponent for extra damage during his attacks. Certain fighters will receive extra benefits whilst using certain gems. By using these gems in battle, fighters receive enhanced effects for a short amount of time, such as increased power or defense, health recovery or additional attacks. These gems can be earned by obtaining them from opponents during arcade mode, or by fulfilling certain criteria during versus mode, such as getting the first hit. A unique mechanic in the game are the Infinity Gems Power, Time, Space, Reality, Soul and Mind. Throughout the match, players build up a super meter which can be used to perform powerful Infinity Combo attacks. The aim of the game is to use attacks and special abilities to knock out the opponent, or possess more life than him/her at the end of the round. Marvel Super Heroes is a fighting game in which superheroes and villains from the Marvel Universe fight against each other. Marvel Super Heroes vs.Gameplay screenshot of a fight between Spider-Man and Thanos.This issue also occurs when the game is set to Spanish or Portuguese, but not in Japanese. In fact, all of his win quotes are exactly the same as he had in that game. If Shadow delivers the last blow on a match, in the win quote screen his win quotes will appear aligned to the left instead to the center, exactly as Shadow's original form (Charlie) did in the previous game, X-Men vs. This behavior is not present in revision 970625. In revisions 970707 of the Japanese version, any credit setting except "1 Coin = 1 Credit" or "Free Play" denies the ability to select Norimaro just like in any non-Japanese sets.
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Satoshi Kojima and Masahiko Ohsawa (NTV director and producer, respectively) are also mentioned, plus Arrival and NTV appear during the "Special Thanks" segment at the end. Noritaro Kinashi is listed as the designer and voice actor for Norimaro, and Akiyuki Uratani is credited for naming the character (as it was chosen in a contest). The Japanese version's staff roll credits the people related to Norimaro's creation, they're all omitted in international versions.